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The very organised thief gamejolt
The very organised thief gamejolt













the very organised thief gamejolt

Sadly, because of poor pathfinding and that stupid sonic boom attack which, while its cool in concept, makes the thing extremely difficult to work with, the Warden, as of right now, is not going to be replacing the vindicator as the Owner. The idea of a mob that hears you and moves toward you is exactly what I wanted the Owner to be like. Of course its just a snapshot, but I'm disappointed to say the least in the Wardens performance pathfinding wise. I would also have liked to see the warden follow me up the stairs and into the closet after taking the sharp turn off the dining room, but it just stayed down there even though there was an open path to me. I also encountered some bugs with spawning it in with a custom name via command block, in which it just burrows down instantly.

the very organised thief gamejolt

It uses its sonic boom attack which destroys the idea of using the Warden as the owner. Just did some testing with the Warden on the map and let me say that I wasn't impressed at all.

#The very organised thief gamejolt update

So I hope y'all enjoy the new update as I look forward to building on a few systems introduced in the last few updates, including the money wads.Įdit: I just found out that I left a sign in the lobby that wasn't supposed to be there. Well that's it for 1.4! I know it doesn't seem like 4 months of work, and that's because its not. Removed the torch from the starting setup due to it being redundant to players not using Optifine Removed potion particles from the saturation and slowness effects (finally!) =Pending solution to a bug where items won't despawn if you die while playing (Will most likely be fixed in 1.4.1) =Fixed a bug where the Owner wouldn't spawn if the long spawn time was chosen =Fixed a spelling mistake on the item list =Changed the "Darker Mode" sign to read "Zero-Light Mode" +Added a new lobby to spawn into when you click "Singleplayer", which will be changed to "Play" in 1.4.1 +Added a score system to display how much total money you've collected from all those wads +Added end credits as the level 60 reward, capping off the leveling chart for now Hey there! After almost 4 months, its update time!, and this update brings the long awaited 1.4! I took a little break from the map, but I'm back for more! Its a nice little update that has a big feature span, so here's the changelog! I'm very excited to start working on it! Please enjoy this little house keeping update for now though :) If no game breaking bugs are found in 1.4.1, 1.5 will be the next update. Removed potion particles from all the effects given by levelling rewards Removed a sign that was accidentally left in the lobby in 1.4 =Changed the position of the signs in the main menu =Changed the singleplayer sign to read "Play" to avoid confusion of if there is multiplayer or not =Changed the settings menu to be the extras menu (Currently Unused) =Changed the plates in the dining room to heavy pressure plates =Updated the resource pack to Minecraft 1.19.2 This also contains changes for a cleaner house! =Fixed a bug where the players items and items in the house would not despawn if you died while playing. It does not store any personal data.Hey there! Its update time for the first time in 5 months! Even worse than last time, but version 1.4.1 has arrived and its changelog is hot and ready: The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin.

the very organised thief gamejolt

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The very organised thief gamejolt